How cybercrime operations work –
and why they make money
06 March 2007
Hackers are no longer motivated by
notoriety – it's now all about the money. Guillaume Lovet,
Threat Response Team Leader at security firm Fortinet, identifies
the players, their roles and the returns they enjoy on their investments.
Cybercrime has become a profession
and the demographic of your typical cybercriminal is changing rapidly,
from bedroom-bound geek to the type of organised gangster more traditionally
associated with drug-trafficking, extortion and money laundering.
It has become possible for people
with comparatively low technical skills to steal thousands of pounds
a day without leaving their homes. In fact, to make more money than
can be made selling heroin (and with far less risk), the only time
the criminal need leave his PC is to collect his cash. Sometimes
they don't even need to do that.
In all industries, efficient business
models depend upon horizontal separation of production processes,
professional services, sales channels etc. (each requiring specialised
skills and resources), as well as a good deal of trade at prices
set by the market forces of supply and demand. Cybercrime is no
different: it boasts a buoyant international market for skills,
tools and finished product. It even has its own currency.
The rise of cybercrime is inextricably
linked to the ubiquity of credit card transactions and online bank
accounts. Get hold of this financial data and not only can you steal
silently, but also – through a process of virus-driven automation
– with ruthlessly efficient and hypothetically infinite frequency.
The question of how to obtain credit
card/bank account data can be answered by a selection of methods
each involving their own relative combinations of risk, expense
and skill.
The most straightforward is to buy
the ‘finished product’. In this case we’ll use
the example of an online bank account. The product takes the form
of information necessary to gain authorised control over a bank
account with a six-figure balance. The cost to obtain this information
is $400 (cybercriminals always deal in dollars). It seems like a
small figure, but for the work involved and the risk incurred it’s
very easy money for the criminal who can provide it. Also remember
that this is an international trade; many cyber-criminals of this
ilk are from poor countries in Eastern Europe, South America or
South-East Asia.
The probable marketplace for this
transaction will be a hidden IRC (Internet Relay Chat) chatroom.
The $400 fee will most likely be exchanged in some form of virtual
currency such as e-gold.
Not all cyber-criminals operate
at the coalface, and certainly don’t work exclusively of one
another; different protagonists in the crime community perform a
range of important, specialised functions. These broadly encompass:
Coders – comparative veterans
of the hacking community. With a few years' experience at the art
and a list of established contacts, ‘coders’ produce
ready-to-use tools (i.e. Trojans, mailers, custom bots) or services
(such as making a binary code undetectable to AV engines) to the
cybercrime labour force – the ‘kids’. Coders can
make a few hundred dollars for every criminal activity they engage
in.
Kids – so-called because of
their tender age: most are under 18. They buy, trade and resell
the elementary building blocks of effective cyber-scams such as
spam lists, php mailers, proxies, credit card numbers, hacked hosts,
scam pages etc. ‘Kids’ will make less than $100 a month,
largely because of the frequency of being ‘ripped off’
by one another.
Drops – the individuals who
convert the ‘virtual money’ obtained in cybercrime into
real cash. Usually located in countries with lax e-crime laws (Bolivia,
Indonesia and Malaysia are currently very popular), they represent
‘safe’ addresses for goods purchased with stolen financial
details to be sent, or else ‘safe’ legitimate bank accounts
for money to be transferred into illegally, and paid out of legitimately.
Mobs – professionally operating
criminal organisations combining or utilising all of the functions
covered by the above. Organised crime makes particularly good use
of safe ‘drops’, as well as recruiting accomplished
‘coders’ onto their payrolls.
Gaining control of a bank account
is increasingly accomplished through phishing. There are other cybercrime
techniques, but space does not allow their full explanation.
All of the following phishing tools
can be acquired very cheaply: a scam letter and scam page in your
chosen language, a fresh spam list, a selection of php mailers to
spam-out 100,000 mails for six hours, a hacked website for hosting
the scam page for a few days, and finally a stolen but valid credit
card with which to register a domain name. With all this taken care
of, the total costs for sending out 100,000 phishing emails can
be as little as $60. This kind of ‘phishing trip’ will
uncover at least 20 bank accounts of varying cash balances, giving
a ‘market value’ of $200 – $2,000 in e-gold if
the details were simply sold to another cybercriminal. The worst-case
scenario is a 300% return on the investment, but it could be ten
times that.
Better returns can be accomplished
by using ‘drops’ to cash the money. The risks are high,
though: drops may take as much as 50% of the value of the account
as commission, and instances of ‘ripping off’ or ‘grassing
up’ to the police are not uncommon. Cautious phishers often
separate themselves from the physical cashing of their spoils via
a series of ‘drops’ that do not know one another. However,
even taking into account the 50% commission, and a 50% ‘rip-off’
rate, if we assume a single stolen balance of $10,000 – $100,000,
then the phisher is still looking at a return of between 40 and
400 times the meagre outlay of his/her phishing trip.
In large operations, offshore accounts
are invariably used to accumulate the criminal spoils. This is more
complicated and far more expensive, but ultimately safer.
The alarming efficiency of cybercrime
can be illustrated starkly by comparing it to the illegal narcotics
business. One is faster, less detectable, more profitable (generating
a return around 400 times higher than the outlay) and primarily
non-violent. The other takes months or years to set-up or realise
an investment, is cracked down upon by all almost all governments
internationally, fraught with expensive overheads, and extremely
dangerous.
Add phishing to the other cyber-criminal
activities driven by hacking and virus technologies – such
as carding, adware/spyware planting, online extortion, industrial
spying and mobile phone dialers – and you’ll find a
healthy community of cottage industries and international organisations
working together productively and trading for impressive profits.
Of course these people are threatening businesses and individuals
with devastating loss, financial hardship and troubling uncertainty
– and must be stopped.
On top of viruses, worms, bots and
Trojan attacks, organisations in particular are contending with
social engineering deception and traffic masquerading as legitimate
applications on the network. In a reactive approach to this onslaught,
companies have been layering their networks with stand alone firewalls,
intrusion prevention devices, anti-virus and anti-spyware solutions
in a desperate attempt to plug holes in the armoury. They're beginning
to recognise it's a failed strategy. After all, billions of pounds
are being spent on security technology, and yet security breaches
continue to rise.
To fight cybercrime there needs
to be a tightening of international digital legislation and of cross-border
law enforcement co-ordination. But there also needs to be a more
creative and inventive response from the organisations under threat.
Piecemeal, reactive security solutions are giving way to strategically
deployed multi-threat security systems. Instead of having to install,
manage and maintain disparate devices, organisations can consolidate
their security capabilities into a commonly managed appliance. These
measures combined, in addition to greater user education are the
best safeguard against the deviousness and pure innovation of cyber-criminal
activities.